This is a desk lamp that I designed for the final in my Intro to CAD class, fall of 2019. We were given the task of designing a light emitting product in Rhino and rendering it in KeyShot.
I wanted to create a desk light that would solve a problem I have. Whenever I am reading or doing homework at my desk, there is always a glare on my paper no matter which lights are on. So I wanted to design a light that could easily be directed at any angle, for glare reduction.
- First, I started off with a stand that would allow the light source to be rotated 360 degrees. Quickly after I began I realized simply rotating the light up and down most likely wouldn’t reduce as much glare as I was hoping for.
- I then decided to allow for the top bar to be brought up and down, it was my hope that the combination of up/down movement and 360 degree rotation would reduce much of the glare that I expeircended with my lamps and overhead lighting.
- I added two screw caps on both ends of the pipe to secure it in place at the desired location.
- Next I added the reflective shade that would house the lightbulbs. The flat rectangle at the bottom is just for personal reference of the demensions.
- Lastly I added the bulbs and their hosuing sockets and my anti-glare desk lamp was complete.